

GameDev.net is reminding everyone that there's only two days left to enter in the Intel schwag bag give-away! Details can be found here - http://tr.im/oBCl


GameDev.net has the third Game Design Round Table: "Observing Open-Worlds" now open; discussing open world formats and narrative/progression: http://is.gd/1hGC3. Thanks as always to mittens for getting these up and running!


GameDev.net has this past week's worth of notable Journal Land updates now that Drew finally got his power back - http://tr.im/pXpp. Enjoy! What are you all up to this weekend?


GameDev.net mentioned at the beginning of the month an article on serialization for C++ - the author posted code for feedback from the community prior to writing the article - http://tr.im/nAX7


GameDev.net doesn't have a lot to update on this past week, but superpig talks about V5 tagging (cool!), one week left for the Intel Swagbag contest, and a new resource posted this week - http://tr.im/gy3o


GameDev.net is passing along: If anyone is interested in volunteering during Casual Connect Seattle - please email yulia@casualconnect.org. For a free tix to the show, you just need to help us out for one day (so easy!).


GameDev.net hopes everyone has a great weekend. Catch up on the cool stuff from Journal Land right here at Weekend Reading: http://tr.im/p7kn


GameDev.net has up this week's sitrep: explains the day's missing Daily, apology for V5 teasing, Intel free swag contest, and new resources - http://tr.im/oRVH


GameDev.net is giving away lots of cool goodies if you help spread the word for the Intel Level Up contest. Entry is simple, details are here: http://tr.im/oBCl


Pieter van As All the South African wanna be game developers and programmers contact me please. Want to start a small company for beginner developers and yes later developing our own game.


Pieter van As Happy birthday Gamedev.net may there be another 10 years and more


GameDev.net has your Weekend Reading, and apologizes for the tardiness - http://tr.im/om8V


Maria Bello hi! I am working on a project of the university based on openGL, I am new to this and would like to know how to read and write directly to video memory. Thank you very much


























GameDev.net has been informed that a Chinese language GDNet Daily is simulcasting on a community member's blog. Awesome! If you're Chinese and prefer your native tongue, check them out - http://gamedesignoutside.blogspot.com/