
Here is a concept I did this week trying out some new painting techniques– although the painting is fairly loose, I am happy with the results. I can’t wait to try more stuff in this style. Many cats are self-styled rulers who command over hired “muscle” and slaves. Their ...

After seeing our rigging tutorial, a number of you asked me how we calculate our vertex weights. However, many of you reading the blog are probably asking yourselves a more basic question: What are vertex weights...

For a long time, we’ve been preaching about how awesome the cloud is and championing Google App Engine and Amazon Cloudfront. ...

Today it is my pleasure to share more wonderful works from the fan art thread. The pieces featured below were created by Ami (aka Ylvali). We were fortunate enough to hear first-hand tidbits of what inspired her to create these works: My name is Ami...

Here is what is new in Overgrowth in this weekly alpha. If you are confused what a weekly alpha is, or even what Overgrowth is, please read our fancy FAQ...

A lot of people have mentioned the plants as an area we could improve in Overgrowth. For this reason, I made a point of trying out games that have great plants, such as Crysis, S.T.A.L.K.E.R., The Hunter, and Battlefield 1943. I stared at the plants to figure out how they were built...

Mibbit is a small web startup that provides a web-standards-based widget to interface with IRC channels. Sort of like the recently-mentioned Meebo, but for IRC chat rooms instead of AIM, MSN, etc...

The existing Overgrowth shadows worked well for static shadows and ambient occlusion, but didn’t have the detail required for character shadows. To achieve high-quality character shadows, we needed a new hybrid system. Here’s a picture of the new shadows in action! S...

Meebo is a local startup whose main goal is to bring chat to the web browser. At meebo.com, you can log into to most messenger services from within your browser. They are also responsible for the live chat widget that lets anyone talk to us on our live support page...

Whenever we post about physics or animation technology, people always ask why we don’t use Euphoria. Instead of replying to all of these comments individually, I decided to just write this post where everyone can see it, and link to it in the future whenever it comes up again. So what is Euphoria? ...

Better looking ragdolls were recently spotted in Overgrowth. Some say this is because the rigging editor has allowed the physics engine to befriend the graphics engine. Others suspect foul play…

Here is what is new in Overgrowth in this weekly alpha. If you are confused what a weekly alpha is, or even what Overgrowth is, please read our fancy FAQ...








