
wiki.blender.org
Geometry snapping modes: Vertex, Edge, Face. Can be combined with the "Apply to Rotation" (or "Align Rotation") to rotate the object on the normal. The "Project" option can be used with Face snap for the same effect as the previous Retopo option.

www.blendernation.com
Here's a script that exports Blender animation information to Adobe After Effects. It comes with a videotutorial. Rounin wrote: Just wanted to give a heads

Blender News
Blender 2.5 : Ray Tracing Optimization
http://wiki.blender.org/index.php/User:J aguarandi/SummerOfCode2009/TestScenes

Blender News While alpha 0 is the first release for testing, we expect Blender 2.5 alpha 1 to be a completed implementation of the currently existing UI features, with at least all 2.49 functionality back, ready for documentation. Betas 2, 3 and 4 will add additional UI features, alongside further tool development, leading up to a ...fully stabilised and production ready Blender 2.6 release in mid 2010. www.blender.org

www.blender.org
The Blender Foundation and online developer community is proud to present Blender 2.5 Alpha 0. This release is the first official testing release of the Blender 2.5 series, and represents the culmination of many years of redesign and development work.

Blender News
Ton Roosendaal writes:
Hi all,
Most of meeting was about getting ready for the first official 2.5 test build, which should be released monday or tuesday.
2.5 alpha0 splash image, by david revoy !

vimeo.com
Jeremy Davidson :My personal Reel. Animation and Rigging showcase. All work done within Blender while working for PromotionStudios and RedCartel.

Blender News Sintel ... !

durian.blender.org
Here are some additionnal artwork done last 2 days around this first minute of the new script with few anecdotes about, as my period ending very soon in 2 weeks, I try to give my maximum and do as much of speedpainting I can. As time is missing with the last script revision, I will not do storyboard...

blenderart.org
FEATURED CONTENTS * Articles/Tutorials on A Quick Little Whale * Tutorial of Realistic Water Environment * Making of Kaldewei * Making of Sea Anemone * vSwarm - An Open Distributed Render Farm * Now wheres the 'Under Water Lighting button'? * & more…

wiki.blender.org
Volume rendering is a method for rendering light as it passes through participating media, within a 3d region. The implementation in Blender's sim-physics branch is a physically based model, which represents the various interactions of light in a volume relatively realistically.

vimeo.com
Seven artists and one developer flew into Amsterdam from all over the world to meet for one week for the Preproduction Workshop for project Durian. This is a rough and overlong edit of some of the footage we shot throughout the week. http://durian.blender.org

vimeo.com
lighting/shading/td http://mke3.net matt (at) mke3.net Available for freelance/contract work Music: Onra & Quetzal






















