
The severs will be coming offline tomorrow for important maintenance. They will be taken down at 11:00am CDT and will be down for up to two hours.

Yes, that's right. Dungeon Runners is shutting down on January 1, 2010. The full scoop follows. Dear Dungeon Runner, Have you ever had to give bad news to someone before? Sure you have! I've found that the best way to give bad news is to make a "crap sandwich" out of it. You know.....

Here are the patch notes for Build 666. Changes You'll notice a large bomb in Townston. Don't panic. It's only timed to destroy the game just after midnight on January 1, 2010. Happy new years! All XP gains have been increased by a factor of 5. Enjoy your rapid leveling...

All worlds will be coming down September 16, 2009 at 4PM CDT (10PM GMT) to do some quick maintenance. The downtime is expected to last approximately 10 minutes.

All worlds will be coming down August 25, 2009 at 8AM CDT (3PM GMT) to apply Build 168. The downtime is expected to last approximately 2 hours.

Congratulations to Jonathon Morin Dupuis of Montreal, QC for winning the week 1 contest! Ripper McGee has already sent him his serial code via facebook! The Week 2 contest starts as soon as this post goes public...

Ripper McGee is at it again! Gosh knows he must really love Dungeon Runners, because he's giving away some more FREE Bling Gnome serial codes. The contest is really simple. Just check out this forum post for all the details: Sweet Link to The Contest Details...

All worlds will be coming down July 30, 2009 at 11AM CDT (5PM GMT) to apply Build 165. The downtime is expected to last approximately 30 minutes.

Here are the patch notes for build 164. Changes We've fixed the bug that caused the Server Communication Errors that you've been seeing lately. Should all be good now. We've fixed an issue that caused some accounts with older characters to load improperly on the server...

All worlds will be coming down July 29, 2009 at 11AM CDT (5PM GMT) to apply Build 164. The downtime is expected to last approximately 30 minutes.

Here are the patch notes for build 162. General Changes We've upgraded compilers yet again. Nothing too big, but it opens up more features in the future. We've added improved texture management to the game client. This will help keep the game's memory footprint lower...

All worlds will be coming down July 23, 2009 at 11AM CDT (5PM GMT) to apply Build 162. The downtime is expected to last approximately 30 minutes.











