Singapore-MIT GAMBIT Game Lab
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Cambridge, MA, 02142
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GAMBIT-MITUpdated on Thursday
Summer 2008 PhotosCreated on September 22, 2008 at 1:03pm
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Singapore-MIT GAMBIT Game Lab

 
Singapore-MIT GAMBIT Game Lab
Hey folks, our final Game of the WeekCamaquen! It is a dandy of a little game all about dialog. Well, it is also about a god named Alux, two feuding brothers, an ancient South American civilization, the downfall of humanity, and the fate of a sacred grove. But mostly it is about dialog...
Singapore-MIT GAMBIT Game Lab
Well, here is our final summer installment in this little Game of the Week series we have been running. This last game is titled Camaquen. Check out the video podcast: More stuff coming up soon.
Singapore-MIT GAMBIT Game Lab
Here is another character sketch from early Camaquen development. This is a character named Hazel. Come back soon for more.
Singapore-MIT GAMBIT Game Lab
Here are some concepts for main menu screens. These are from when the game was titled "Alone." More coming up later today!
Singapore-MIT GAMBIT Game Lab
Here is another piece of menu screen concept art. More coming up soon!
Singapore-MIT GAMBIT Game Lab
Finally, here is a team photo so you can see the talented individuals who made Abandon possible. Come back on Monday for another awesome Game of the Week.
Singapore-MIT GAMBIT Game Lab

Singapore-MIT GAMBIT Game Lab
What is the Game of the Week? THIS is the Game of the Week.This week's game is CAMAQUEN! http://gambit.mit.edu/loadgame/camaquen.php
Over 6 weeks, beginning, Monday Oct. 5th, the Singapore-MIT GAMBIT Game Lab blog will be hosting a game of the week extravaganza, highlighting each of our 6 summer prototypes for a week at... a time. This week's game is ABANDON. The Game of the Week content can be explored at http://gambit.mit.edu/updates/gotw/. We will be posting behind the scenes coverage of our design process, including video, postmortems, concept art, music, early design documentation, commentary from scholars and press, and much more. We hope that by exposing our process to the public, we can encourage innovation in game development and game studies, for industry and academia alike. Come and play. We have made some games for you!Read More

Singapore-MIT GAMBIT Game Lab
Here is an interesting early character design I just stumbled upon. It breaks the "rough" chronological order of these postings, but it was too great to ignore. Without further ado, I introduce, Disgruntled Flamethrower Man. More coming up soon!
Chuang Xuejin
Chuang Xuejin
somehow i thought the 2 gray flaps above the head were bunny ears..
Fri at 8:04am
Singapore-MIT GAMBIT Game Lab
Sometimes programming feels a lot like playing Whack-A-Mole. You get one bug sorted out, then another one rears its head, and then another, and then somehow fixing that one brings the first one back again. And it brings a friend...
Singapore-MIT GAMBIT Game Lab
Here is an gameplay screen from one of the early builds of abandon. You can see some interesting things at play here, including emoticons (exclamation points) and a different score counter. More coming up soon.
Singapore-MIT GAMBIT Game Lab
Here is an early version of the Abandon GDD. Abandon_GDD.pdf See you soon!
Singapore-MIT GAMBIT Game Lab
Here is a 3D Model of the main character from Abandon! See you all tomorrow!
Singapore-MIT GAMBIT Game Lab
Singapore-MIT GAMBIT Game Lab
Singapore-MIT GAMBIT Game Lab
Here is the main protagonist, in some different colored outfits! More coming up soon!