
Gamasutra Leisure Suit Larry's Al Lowe on his new iPhone app, the future of adventure games: http://bit.ly/3Ibutu
Source: bit.ly
If you enjoy reading this site, you might also want to check out these Think Services sites: Gamasutra (the 'art and business of games'.) Game Career Guide (for student game developers.) Indie Games (for ...

Gamasutra Electronic Arts increased its net loss this quarter and confirmed 1,500 layoffs by April:
Source: j.mp

Gamasutra Layoffs Hit Electronic Arts Studios Tiburon, Black Box, Redwood Shores, Mythic http://bit.ly/x9H2d
Source: bit.ly
Electronic Arts issued a round of layoffs today that affected wholly-owned EA Redwood Shores, EA Tiburon, Mythic Entertainment, and EA Black Box locations, according to Gamasutra sources and web reports.EA ...

Gamasutra Gamasutra versus Capcom: The Tatsunoko Interview! http://bit.ly/1EaZIo
Source: bit.ly
Capcom's Versus series once delivered some of the most memorable, appealing, and addictive games in the fighting genre -- hitting creative and playability highs that other developers couldn't reach.

Gamasutra EA confirms Playfish acquisition http://bit.ly/1R5kLD
Source: bit.ly
Electronic Arts finally broke its silence on weeks of speculation today, confirming its acquisition of social gaming giant Playfish.The deal is valued at $275 million -- plus $25 million in equity retention arrangements, even higher than the $250 million originally rumored. ...

Gamasutra Electronic Arts designer and strategy game guru Soren Johnson writes Analysis: Turn-Based Versus Real-Time: http://bit.ly/h9pLH
Source: bit.ly
[In this in-depth design analysis, first published in the August 2009 issue of Game Developer magazine, Electronic Arts designer Soren Johnson (Spore, Civilization IV) looks at the myriad factors in the ...

Gamasutra Feature: Infinity Ward lead character artist Joel Emslie discusses MW2's visual punch -- http://bit.ly/2y284g
Source: bit.ly
One of the most important aspects of making a game realistic is its graphics -- a core conceit of the generational transitions the console industry is founded on.

Gamasutra CCP's Dancey talks Eve Online's uniqueness, Council of Stellar Management, continuing growth: http://bit.ly/32iv93
Source: bit.ly
CCP's EVE Online is that rare thing in the MMO world -- a game that has steadily gained in players and profile since it first launch. Originally launched in 2003, the game stands out from the pack given ...

Gamasutra Activision sees music game sales rising this holiday season over last year, with confidence in DJ Hero:
Source: j.mp
In a conference call following Activision's earnings results, company CFO Thomas Tippl said the company expects this holiday season to bring stronger music game performance for Activision than last year's ...

Gamasutra Epic Offers Free Unreal Engine 3 Dev Kit, New Licensing Deals: http://bit.ly/1JlFAq
Source: bit.ly
Epic Games has announced a free PC edition of the Unreal Development Kit, also allowing non-commercial Unreal Engine 3 games to be released for free and detailing new royalty-based engine licensing.The ...

Gamasutra EA Montreal's Nintendo specialist Joe Booth talks Need For Speed: Nitro, psychology of the Wii gamer: http://bit.ly/3cl2Xl
Source: bit.ly
Need for Speed Nitro launches, EA Montreal's Nintendo specialist Joe Booth tells Gamasutra about the psychology and tastes of the Wii gamer, and how creating a "social kind of play pattern" for the game ...

Gamasutra Demystifying how Tony Hawk-esque rail grinding in Dissidia was created: http://bit.ly/X7OIZ
Source: bit.ly
[In each Games Demystified column, developer Jeremy Alessi unpacks the technique behind a game's signature gameplay -- complete with a demo. Previously, he's covered gravity as applied in Super Mario Galaxy, Einstein-Rosen bridges in Portal, and the tiny-big world of Rolando. ...

Gamasutra Opinion: why DJ Hero can't save music games: http://bit.ly/3vNpa9
Source: bit.ly
DJ Hero should give the declining music genre, dominated by band game sequels, a much-needed refresh -- but Gamasutra's Leigh Alexander suggests it can't possibly have the same appeal.]Fatigued of the ...

Gamasutra Interview: the melancholy of Noby Noby Boy, Katamari creator Keita Takahashi: http://bit.ly/34tXXe
Source: bit.ly
Keita Takahashi sits alone, six thousand miles from home, in a damp, vacant house set within the grounds of an autumn forest somewhere in the middle of England. He wears a puffer jacket, huddled next to ...

Gamasutra Zynga VP de Loayza on how virality, analysis makes great social games: http://bit.ly/VxHH4
Source: bit.ly
Hugh de Loayza, vice president of business development for Zynga, is extremely bullish on the social gaming business -- which is shaping up to be the posterchild for industry growth in 2009. Zynga, of ...




























