
Well, It's that time again.GDC is upon us in a little over a week. Crazy. I just wanted to touch base on a couple of things before next week's mad rush to finalize plans.#1 Make sure you come see us. We are in the North Hall to the left of the concession stand. Booth 5468...

Green-Ear Gaming Network Our good friends David Perry and Russel DeMaria have completed their work on the be all and end all game design Book: David Perry on Game Design. To pre-order it now, go to amazon: www.tinyurl.com/9543j8

Great News! Ayalogic has partnered up with UK based game software provider, The Game Creators,to integrate Ayalogic’s Green-Ear communication tools into Dark Basic Professional. ...

Max Gaming and Ignition Games take top honors in the Green-Ear Demo contest.Developers were asked to make a voice enabled game using Green-Ear technology...

Hey there Green-Ear fans,Happiest of Holidays and Merriest of New Years.2008 was a big year for us here at Green-Ear and first off I want to send a big thank you shout out to everyone who has supported us and helped successfully launch Green-Ear this year.First a recap...

Green-Ear Gaming Network
article on Green-Ear for Flash
http://opensourcepbx.tmcnet.com/topics/d evelopment-tools/articles/46627-green-ea r-releases-voice-enabled-flash-games.htm

Green-Ear for Flash is now available! Happy December, Everyone! With the new month come some exciting new developments for Green-Ear. Including, Green-Ear for Flash. Yep, now you can get all the voice functionality of Green-Ear and all the versatility of Flash at your fingertips...

Green-Ear Gaming Network Check out Green-Ear's New Flash offering, featured in Speech Technology Magazine. http://tinyurl.com/6g3o7v

Green-Ear Gaming Network IGDA (International Game Developers Association) Leadership Forum, Mountain View and our trip to Fairfax, CA

The Green-Ear Demo Contest Deadline has been extended to December 31, 2008!Based on the high volume of interest the Green-Ear Demo contest is generating we have gotten an extension of the deadline...















