Soldak Entertainment
Soldak Entertainment is a small independent developer, focused on creating unique gameplay. Din's Curse is the third Soldak game, joining Depths of Peril and Kivi's Underworld.
Information
Founded:
2004
 
Soldak Entertainment

Soldak Entertainment I actually fled a unique monster today by running DOWN the nearest stairs, that was safest option I had

Soldak Entertainment

Soldak Entertainment I'm finding that I actually use cursed items a lot, for example I'm using my Asp Flatbow of Lameness even though I just found a rare bow

Fri at 6:50am
Soldak Entertainment

Soldak Entertainment We have finally released a few screenshots of Din's Curse at http://www.soldak.com/Dins-Curse/Screenshots.html

Source: www.soldak.com
Soldak Entertainment, Inc. - Depths of Peril
Thomas Riegsecker
Thomas Riegsecker
Looks great!
Thu at 12:46pm
Soldak Entertainment

Soldak Entertainment we have a new interview about Din's Curse up at http://www.irontowerstudio.com/forum/index.php/topic,1130.0.html

Source: www.irontowerstudio.com
Chatting with Steven Peeler
Soldak Entertainment

Soldak Entertainment got basic multiplayer working for Din's Curse today

Soldak Entertainment

Soldak Entertainment started working on getting multiplayer working correctly in Din's Curse today

Soldak Entertainment

Soldak Entertainment sometimes little things like spiders being able to walk through spider webs is just really cool

Soldak Entertainment

Soldak Entertainment Treasure chests, locks, traps and the warrior way Din's Curse blog at http://www.soldak.com/Blogs/Steven/Treasure-chests,-locks,-traps-and-the-warrior-way.html

Source: www.soldak.com
Soldak Entertainment, Inc. - Depths of Peril
Soldak Entertainment

Soldak Entertainment the towns are finally starting to look like towns and are now even randomly generated

Soldak Entertainment

Soldak Entertainment it amuses me when I accidentally do something cool, in this case the highlight outline on objects now pulses

Soldak Entertainment

Soldak Entertainment added a ton of new objects today (evil pools, traps, secret stashes, spider webs, statues, etc)

Soldak Entertainment

Soldak Entertainment a bestiary is now in for Din's Curse, I had to make the icons a lot smaller because there are a lot of monsters in the game

October 23 at 3:08pm
Soldak Entertainment

Soldak Entertainment lock picking, trap disarming, and perception are all working now and pretty cool IMO, might blog about how it works

Soldak Entertainment
Source: www.weritsblog.com
Werit: A Dwarf who has forgotten where he placed his tankard of ale; a state of befuddlement. werit -a-t- weritsblog.com or weritblog -a-t gmail.com
Soldak Entertainment

Soldak Entertainment worked on lock picking and disarming traps, not done yet, but I think it's going to be cool

October 21 at 3:24pm
Soldak Entertainment
Soldak Entertainment
You should be able to create maps just like people on Windows. The editor itself is in the game executable. The only thing the Mac really lacks is the font and model exporter/converters.
October 22 at 10:05am