The Agency
The Agency is an upcoming fast-paced, online persistent shooter in a modern setting of bullets, bomb blasts and betrayal... for PS3 and PC.

Join us and follow the game development : be among the first ones to know about its news and features.
Video

2 of 10 videosSee All

8:03 Added about 5 months ago
7:15 Added about 5 months ago
No one has added fan videos.
More Extended Info

Latest quotes

Release date: The Agency and DC Universe Online coming 2010. [John Smedley, Spring 2009]

"It's gonna launch when it's ready. ;)" [Hal Milton, Summer 2008]
 

Juicy news

Infos you won't get elsewhere: The Agency HQ is a dedicated fansite that "goes very long length to get news and exclusivities" : hehe, tell us about intel recovery. ;)

Each interview is very worth it, read more at http://theagency.massivehq.com/special-features/

About its design and conception: How was the game first conceived? What was the history behind it? And what motivations lay in its major thematic and design decisions?

Read the answers and more at http://www.mmogamer.com/07/28/2008/e3-interview-matt-wilson
 

Past highlights

Live from E3: Follow the dev team on Twitter... from E3 and beyond. :)

http://www.facebook.com/ext/share.php?sid=77490814228&h=yZn8U&u=2hL2O&ref=mf
 

About all the finer details: About cross-platform play for instance...
"In fact, we're actually doing that at the office. Technology-wise, it's really not that complicated.
But there are three key barriers he says that stand in the way."
[Matt Wilson @ E3 2008]

Read more about this hot topic and others highlights about the game at Massively : http://www.massively.com/2008/07/21/e308-platforms-and-web-integration-for-the-agency/
 

 
The Agency

The Agency 's feed: G.I.R.L. Blog @ SOE Station

A Touch of Hero Worship
I didn’t have a lot of heroes as a child.  There were various fictional characters that I wanted to emulate (at one point I was very cross that my parents hadn’t abandoned me as a baby in some African jungle to become Tarzan), but that’s not quite the same thing.  Through child...

View story | View all stories | About Social RSS | Join Social RSS
Timothy

Timothy knock knock! Anyone home? We need mroe intelligence!

September

September
I am not fond of the limits on The Agency. For example, one should be able to play sub-agencies against eachother within game rules (using powers and operatives to do this). One should also be able to generate pawns that are even so powerful as mad scientists and degenerate tycoons -- to foil their plans only sets up... a situation for the player character agent who owns these pawns.

However we might have to wait for games that come after World of Darkness MMO. And if it's not World of Darkness MMO that saves the MMO industry, it will have to be GURPS MMO if Steve Jackson ever gets off his butt and does that.
Read More

The Agency

The Agency 's feed: G.I.R.L. Blog @ SOE Station

Adventures in Dungeons & Dragons
When I was maybe 10 or 12, my parents gave me a copy of the Dungeons & Dragons Players Handbook.  I don’t remember exactly when it was, and I’m not sure what prompted this gift as they had never played D&D themselves, but I’m guessing it was probably around the time that the Dun...

View story | View all stories | About Social RSS | Join Social RSS
The Agency

The Agency 's feed: G.I.R.L. Blog @ SOE Station

What’s in a name?
What’s in a name?  That which we call a rose By any other name would smell as sweet. So says Shakespeare’s Juliet, referring to Romeo, but although Juliet seems sure that names are irrelevant, I still find it one of the hardest parts of creating a quest, and I know I’m ...

View story | View all stories | About Social RSS | Join Social RSS
The Agency

The Agency 's feed: G.I.R.L. Blog @ SOE Station

My First Multiplayer Game
It’s my birthday this week and since I’m feeling old, I got to thinking how very much computer games and multiplayer environments have changed since I was a wee young thing.  I was fortunate that my family had a personal computer from almost as soon as they were available, and I enjoyed p...

View story | View all stories | About Social RSS | Join Social RSS
The Agency

The Agency 's feed: G.I.R.L. Blog @ SOE Station

Character Creation
I am one of those people who loves character creation and can spend ages playing around with all the different options.  I generally start any game by attempting two different things:  I try to make a character who looks as much like me as possible, and then I try to make a character that lo...

View story | View all stories | About Social RSS | Join Social RSS
The Agency

The Agency 's feed: G.I.R.L. Blog @ SOE Station

I’m not as weird as you think I am…
When talking to my male friends and co-workers about games, one thing I often seem to hear is that I’m unusual in the things I like.  It’s true, I don’t like some things they like, and they don’t like some things I like, and I think that’s quite normal.  Everybody has slightly diff...

View story | View all stories | About Social RSS | Join Social RSS
Axel Masquelin

Axel Masquelin Whats "The Agency" release date. Is there a fix on that.

The Agency

The Agency 's feed: G.I.R.L. Blog @ SOE Station

A Goo-d Game
Lately, it seems I don’t get to play as many computer games as I used to before I started actually working in the industry. Partially that’s just plain lack of time, and partially it is just the simple fact that when you spend all day thinking about computer games and working on co...

View story | View all stories | About Social RSS | Join Social RSS
The Agency

The Agency 's feed: G.I.R.L. Blog @ SOE Station

The Tales we Tell
A couple of years ago I wrote a couple of stories for the print-and-paper “EQuinox” magazine, an official EQII magazine produced by MMM Publishing.  I wasn’t working for SOE at the time, but they were looking for volunteers to provide stories, and someone gave them my name.

View story | View all stories | About Social RSS | Join Social RSS
Magnus Søby

Magnus Søby I can`t not wait to "The Agency" release date.. ;)

The Agency

The Agency 's feed: G.I.R.L. Blog @ SOE Station

A Busy Weekend in San Diego
By Emily “Domino” Taylor Last week in San Diego brought hot, sunny weather, and also brought both Comic-Con and the SOE Block Party to town!  Comic-Con is a convention nominally devoted to the comic industry, but since its origins in the 1970s it has expanded to all aspects of geekdom i...

View story | View all stories | About Social RSS | Join Social RSS
The Agency
The Agency

The Agency
"No reboot" to The Agency as staff leave

Type : News
Tagline : Eurogamer has learned that several senior staff have left Sony Online Entertainment's Seattle studio - the developer currently making espionage MMO The Agency for PC and PS3 - including the studio head.

Studio director and executive producer Matt Wilson, art d...irector Corey Dangel, and producer John Smith left at the start of July to form a new studio called Detonator Games.

Source : Eurogamer
Link : http://www.eurogamer.net/articles/no-reboot-to-the-agency-as-staff-leave
Date : 31/07/2009

Detonator Games
- Website : http://www.detonatorgames.com/
- Facebook : http://www.facebook.com/pages/DetonatorGames/121785331762
Read More