
Timothy Happy Thanksgiving Agents!

The Agency
Lead Producer Lorien Gremore Talks SOE’s Upcoming spy-shooter
Type : Interview
Tagline : Topics discussed include the “stickiness” of session-based games, striking a balance between FPS and MMO players, and whether or not The Agency even falls under the definition of a traditional MMO at all.
Interviewee : Lorien Gremore ...(Lead Producer)
Source : MMO Gamer
Link : http://www.mmogamer.com/10/15/2009/lorie n-gremore-the-agency
Date : 15/10/2009

The Agency 's feed: G.I.R.L. Blog @ SOE Station
Q&A With Rebecca
This week, I took the opportunity to check in with Rebecca Gleason, this year’s winner of the G.I.R.L. scholarship. Rebecca is currently in the middle of her studies at Indiana University-Purdue University Indianapolis, and we touched base to see how it’s going. Emily: First ...
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See MoreThis week, I took the opportunity to check in with Rebecca Gleason, this year’s winner of the G.I.R.L. scholarship. Rebecca is currently in the middle of her studies at Indiana University-Purdue University Indianapolis, and we touched base to see how it’s going. Emily: First ...
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The Agency 's feed: G.I.R.L. Blog @ SOE Station
A Touch of Hero Worship
I didn’t have a lot of heroes as a child. There were various fictional characters that I wanted to emulate (at one point I was very cross that my parents hadn’t abandoned me as a baby in some African jungle to become Tarzan), but that’s not quite the same thing. Through child...
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See MoreI didn’t have a lot of heroes as a child. There were various fictional characters that I wanted to emulate (at one point I was very cross that my parents hadn’t abandoned me as a baby in some African jungle to become Tarzan), but that’s not quite the same thing. Through child...
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Timothy knock knock! Anyone home? We need mroe intelligence!

September
I am not fond of the limits on The Agency. For example, one should be able to play sub-agencies against eachother within game rules (using powers and operatives to do this). One should also be able to generate pawns that are even so powerful as mad scientists and degenerate tycoons -- to foil their plans only sets up... a situation for the player character agent who owns these pawns.
However we might have to wait for games that come after World of Darkness MMO. And if it's not World of Darkness MMO that saves the MMO industry, it will have to be GURPS MMO if Steve Jackson ever gets off his butt and does that.

The Agency 's feed: G.I.R.L. Blog @ SOE Station
Adventures in Dungeons & Dragons
When I was maybe 10 or 12, my parents gave me a copy of the Dungeons & Dragons Players Handbook. I don’t remember exactly when it was, and I’m not sure what prompted this gift as they had never played D&D themselves, but I’m guessing it was probably around the time that the Dun...
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See MoreWhen I was maybe 10 or 12, my parents gave me a copy of the Dungeons & Dragons Players Handbook. I don’t remember exactly when it was, and I’m not sure what prompted this gift as they had never played D&D themselves, but I’m guessing it was probably around the time that the Dun...
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The Agency 's feed: G.I.R.L. Blog @ SOE Station
What’s in a name?
What’s in a name? That which we call a rose By any other name would smell as sweet. So says Shakespeare’s Juliet, referring to Romeo, but although Juliet seems sure that names are irrelevant, I still find it one of the hardest parts of creating a quest, and I know I’m ...
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See MoreWhat’s in a name? That which we call a rose By any other name would smell as sweet. So says Shakespeare’s Juliet, referring to Romeo, but although Juliet seems sure that names are irrelevant, I still find it one of the hardest parts of creating a quest, and I know I’m ...
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The Agency 's feed: G.I.R.L. Blog @ SOE Station
My First Multiplayer Game
It’s my birthday this week and since I’m feeling old, I got to thinking how very much computer games and multiplayer environments have changed since I was a wee young thing. I was fortunate that my family had a personal computer from almost as soon as they were available, and I enjoyed p......
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See MoreIt’s my birthday this week and since I’m feeling old, I got to thinking how very much computer games and multiplayer environments have changed since I was a wee young thing. I was fortunate that my family had a personal computer from almost as soon as they were available, and I enjoyed p......
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The Agency 's feed: G.I.R.L. Blog @ SOE Station
Character Creation
I am one of those people who loves character creation and can spend ages playing around with all the different options. I generally start any game by attempting two different things: I try to make a character who looks as much like me as possible, and then I try to make a character that lo...
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See MoreI am one of those people who loves character creation and can spend ages playing around with all the different options. I generally start any game by attempting two different things: I try to make a character who looks as much like me as possible, and then I try to make a character that lo...
View... story | View all stories | About Social RSS | Join Social RSS

The Agency 's feed: G.I.R.L. Blog @ SOE Station
I’m not as weird as you think I am…
When talking to my male friends and co-workers about games, one thing I often seem to hear is that I’m unusual in the things I like. It’s true, I don’t like some things they like, and they don’t like some things I like, and I think that’s quite normal. Everybody has slightly diff......
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See MoreWhen talking to my male friends and co-workers about games, one thing I often seem to hear is that I’m unusual in the things I like. It’s true, I don’t like some things they like, and they don’t like some things I like, and I think that’s quite normal. Everybody has slightly diff......
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Axel Masquelin Whats "The Agency" release date. Is there a fix on that.

The Agency 's feed: G.I.R.L. Blog @ SOE Station
A Goo-d Game
Lately, it seems I don’t get to play as many computer games as I used to before I started actually working in the industry. Partially that’s just plain lack of time, and partially it is just the simple fact that when you spend all day thinking about computer games and working on co...
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See MoreLately, it seems I don’t get to play as many computer games as I used to before I started actually working in the industry. Partially that’s just plain lack of time, and partially it is just the simple fact that when you spend all day thinking about computer games and working on co...
View story | View al...l stories | About Social RSS | Join Social RSS

The Agency 's feed: G.I.R.L. Blog @ SOE Station
The Tales we Tell
A couple of years ago I wrote a couple of stories for the print-and-paper “EQuinox” magazine, an official EQII magazine produced by MMM Publishing. I wasn’t working for SOE at the time, but they were looking for volunteers to provide stories, and someone gave them my name.
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See MoreA couple of years ago I wrote a couple of stories for the print-and-paper “EQuinox” magazine, an official EQII magazine produced by MMM Publishing. I wasn’t working for SOE at the time, but they were looking for volunteers to provide stories, and someone gave them my name.
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