Team Mango

Team Mango New Dysnomia gameplay video showing off the two-player local co-op mode.

As always, the content of the video is not representative of the final product!

Team Mango

Team Mango New gameplay video!

Source: www.youtube.com
A video showing the third area in the game, the Medical Labs. As always, the content of the video is not representative of the final product! Dysnomia is the working title of Team Mango's second XNA game for Xbox Live Indie Games. ...
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Team Mango Here, have some creepy-crawlies!

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Team Mango Zombie workers!

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Team Mango Working on a later level in the editor...

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Source: www.indiegameblog.net
A couple of weeks ago I posted a trailer for Dysnomia, an interesting looking dual stick shooter. I recently had thre chance to interview Gareth Williams, the
Team Mango
Team Mango
Team Mango
Still set for November for 360, but it depends on how quickly the latter levels come together...
August 11 at 10:30am
Team Mango

Team Mango A video showing off four of the five weapon types in the game. The final weapon will not appear in any videos, and will remain a surprise :)

As always, the content of the video is not representative of the final product!

Team Mango
Team Mango
Team Mango
Still set for November for 360, but it depends on how quickly the latter levels come together...
August 11 at 10:30am
Team Mango

Team Mango A seven-minute gameplay video showing off some of the outside starting area, complete with tutorials.

The content of this video is not representative of the final product.

Team Mango
Team Mango

Team Mango Apologies for the lack of updates, gone dark to make some real progress on the game. Expect lots of new updates next month :>

Team Mango
Team Mango
Team Mango
Still set for November for 360, but it depends on how quickly the latter levels come together...
August 11 at 10:30am
Team Mango
Team Mango
Team Mango
Still set for November for 360, but it depends on how quickly the latter levels come together...
August 11 at 10:30am
Team Mango

Team Mango Dysnomia Development Diary Part Six. Lots of technical stuff regarding sound today, with a new gameplay video at the end!

Source: fatsweb.blogspot.com
This week, I'd like to talk a little about Dysnomia's audio "engine". It's no so much an engine as it is a simple class to control the XACT project behind the game. XACT (Cross-platform Audio Creation Tool) is Microsoft's high-level audio library and engine, releaed as part of DirectX.