This is one of the reviews for the new page. I wish that the page can hit as many likes as this one!!!!
Hi guys, nitohei here
Today i'm going to write a review on the first clan that i started out with - Oracle Think Tank
Instead of talking about the clan in gener...al, i'll be focusing one of the clan's subclan - battle sister
Instead of going into all of the different battle sisters, i'll look into my favorite battle sister , also the main unit in my battle sister deck - Battle Sister Parfait (MURAMASA )
so here's the boss unit
Battle Sister, Parfait
Continuous [V] Limit Break 4 (This ability is active if you have four or more damage): During your turn, if you have four or more cards in your hand, this unit gets power +3000, and "Auto [V]: When this unit's attack hits a vanguard, draw a card."
Activate [V]: [Counter Blast (2) - Cards with "Battle Sister" in their card names] If you have three or less cards in your hand, draw a card.
Continuous [V/R]: Lord (If you have a unit without the same clan as this unit, this unit cannot attack)
-can regenerate hand after being rushed/ trying to rush an opponent with the second skill
-if 4 damage early game, this card will hit more often than not, allowing to recover the lost in advantage
-late game skill hardly activates
-chances your hand reaches less than 4 are rare and in the event it does happen, you ran out of CB to use
Seeing the advantages and disadvantages, most might say that this card is really bad and too situational to use. Well although thats true, let's look at the support it haves
Battle sister Candy
Grade 1/Oracle Think Tank - Elf/6000 power/5000 shield
[AUTO]:[Counter Blast (1)] When this unit is placed on (VC) or (RC), if you have an «Oracle Think Tank» vanguard, you may pay the cost. If you do, put the top card of your deck into your damage zone, and at the beginning of your end phase, choose a card from your damage zone, return it to your deck, and shuffle your deck.
Battle Sister, Caramel
Auto: [Counter Blast (1)] When this unit is placed on a vanguard or rear-guard circle, if you have an <Oracle Think Tank> vanguard, you may pay the cost. If you do, put the top card of your deck into your damage zone. At the end of turn, choose one card from your damage zone, put it into your deck, and shuffle your deck.
This are pretty much what makes parfait powerful. In my deck, i played 2 of each of this damage adders so that on turn 3 , the moment i ride parfait, i can call down my whole hand, use parfait second skill with 2-1 of this battle sisters and regenerate my hand with the early LB4, bringing a net gain of +2 and still retaining a near if not, full field. Although much is said, it is still very situational so my recommendation is to play at least a total of 5 this 2 card.
Battle Sister, Lemonade
Auto: [Soul Blast (2)] When this unit is placed on a rear-guard circle, if you have an <Oracle Think Tank> vanguard, you may pay the cost. If you do, choose up to two cards in your damage zone, and turn them face up.
This pretty much helps most battle sister build, it can effectively help to use up the soul to it's fullest potential and at the same time increase the number of CB usage. The recommended number to use in a deck is 2 since u rarely will have space to call G1 behind during late game
Now let's look at the other Battle Sister boss in my deck
Activate [V] Limit Break 4 (This ability is active if you have four or more damage): [Counter Blast (1) & Choose a card named "Battle Sister, Monaca" from you hand, and discard it] Look at the top five cards of your deck, from among them, choose two, add them to your hand, and return the remaining cards to the bottom of your deck in any order.
Activate [V]: [Counter Blast (2) - Cards with "Battle Sister" in their card names] This unit gets power +5000 until end of turn.
Continuous [V/R]: Lord (If you have a unit without the same clan as this unit, this unit cannot attack)
To counter the problem of not hitting with parfait late game and add the same time, gain advantage. Monaka is a good card. With it's 11K base, it can help defend of 10K whackers and 15K whackers , forcing opponent to form good columns of suffer. It's personal blast is also very good late game to gain massive hand advantages and if you are lucky ( or unlucky) to reach near deckout, u can easily predict the bottom few cards (unless u shuffle the deck). Also if any copy goes into the damage zone, u can use the damage adders to return back the monakas into the deck.
Now let's take a look at the support
Auto [V/R]: [Counter Blast (1) - Cards with "Battle Sister" in their card names] When this unit's attack hits a vanguard, if you have an <Oracle Think Tank> vanguard, you may pay the cost. If you do, look at the top card of your deck, search for up to one card with "Battle Sister" in it's card name from among them, show it to your opponent, put it into your hand, and put the remaining cards to the bottom of your deck in any order.
The ''G2 pressure'' unit for this clan. mostly used as a pressure along with parfait but also helps monaka to get her faster via this unit's draw power.
(alternatively u can use royce as a replacement or add-on but then it will hinder the deck if it's concentrated on battle sister purely)
Well that's all for the support in season 3, there are many more support for both cards (i.e cocoa , tart, mocha) but i won't list down or it will make this post too long.
So overall, battle sisters tend to be slow in pacing. The advantage might not be obvious and to get it , it is also situational. But when u do get it, you will see the bright side of Battle Sister.
this is all for me, if you got any opinions, argument or even need help for a suitable decklist, to comment below and please like our page as well.
See yah soon~
(p.s. don't estimate the Sisters Of Savior ~)
Ok guy. I have decided to close this page and make a new one called Cardfight Info Hub since most people say that my deck recipe is bullsh*t and i am kinda getting bored of making deck recipes that people don't appreciate. The new page will be focusing more one tips, pros and cons of a card, a clan, a deck and how to counter these stuff. There will also be news of products and preview reviews of the cards in there. I will be writing the post and making the videos about it for people who don't like reading. Thanks for all the support for the amazing half a year experience.
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So the play style of this deck is to try to get 1 spare copy of Asure by turn 3( which is the turn that you ride a grade 3) and giving some early pressure to deal lots of damage or demolish you opponents hand rea...l quick to get more damage through the late game. The reason why I play 6 Draw and 6 Stand as you will need to draw to get Asure in your hand faster and the stands to give some early game pressure like what my friend did to me with a Illuma Xride deck with 14 Stands and finish me off on the 5-7 turn. Playing black Tortoise earlier would be a very good idea as he also can help you to get 1 extra copy of Asure faster but i reason i don't play Scarlet bird is because he is a GRADE 1. Since he is a grade 1, he has a 7K body which makes him hard to hit the vanguard late game unless it has a booster but you can replace Blank Marsh with scarlet bird to get an Asure faster. I know Blank Marsh seem redundant as the counter blast is quite hefty to stand a rear guard but it is much worth it than Max Beat's skill. Thats all from me.
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Check my new series Ep1
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Hey guys. I have good news and bad news to spread to all of you guys. Since most people like to hear the bad news first, then I will tell you guys the bad news. The bad news is that I will be unable to post anything or reply any messages and post for next week as I have EOY ( End Of Year Exams ). The good news is that I will be replying all the requests and I will try my best to do them.
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New vid! I did this last monday and only had time to upload it today.
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