The install manual now includes a private Youtube link that will allow coaches to see me teaching players the famous "forearm shiver" of the 90's. Watch these defensive players throw blockers to the ground, first try, to get to the runner. Also, the same player is taught to avoid a double team (Which comes next when you start throwing blockers to the ground. Knowing it's coming, I wanted it to fail as well.).

Sorry for the long absence. Facebook changed the site and while I can read comments or questions there's no "reply" feature that I can find. There is a new DC Killer Bee Install DVD available though made for me by Tony Moody. It hasn't arrived yet but should be any day. Again, I apologize for not replying to questions. Apparently I need to find a four year old that can show me.


Any ideas by anyone on how to put FaceBook to better use for football coaches?

The Killer Bee has been updated for end of season results and, via simplification, 5 pages removed.

Just an update that one coach not only finished his season winning his championship with Killer Bee but held his opponents to a total of -11 yards of offense.

So how are teams doing with my stuff you might ask?

The DC Wing T coaches are having a field day with other offenses trying to imitate spread.

Killer Bee gets some mixed results. The best is CoagSugg who posted that after three games he's given up one yard combined rushing and 72 yards passing (68 of which were on one play against a sub). His last opponent was averaging 42 points a game and was held to -23 yards rushing on 22 carries and 4 yards total passing (completing 3/8). They got one first down via penalty.

Evidently the new manual explains everything so clearly I have not been asked a question in nine days. That's a record. One coach said he'd read it three times and it was so clear he wasn't going to give it to his DC. He'd just install it himself.

This year's updated manual for the Killer Bee is now posted in time for Father's Day (as most of us are). The "D" has been so successful that only one change was made and then after only months of debate. However, that change required updating all the play diagrams which took hours to do.

One thing showed up that might be of interest to all coaches regardless of what they run. I encountered a psychological problem for youth players with the "Beast" offense. Currently, mos...t coaches running beast simply use it for their MPP's and run "Beast Blast" to get a first down or even two. The "Beast Blast" play would not be a problem for Killer Bee (Although it is for most other defenses and which is why the play is run.). However, this offense still poses a problem in that it has the ability to make three different plays all look the same (I went into the three plays.). With youth minds, most any defensive systems works best when the player is taught "It's either this or this". Anytime a third choice is introduced to small brains you risk mental overload where two, but not all three, plays are defended. So, if they run the third... Well! Bad news.

Presently most coaches running "Beast" are still running beast "blast" which is not one of the three plays. They may not actually discover the other three plays for years. But those that do are probably going to kick some serious butt in the years to come. I believe you could replace the entire DW offense with just those three plays and I predict that will eventually happen.

The introduction will be a slow process because the three plays are still not considered the base of the offense (but all three are currently known.). A pure "Beast" team is going to be very difficult to stop, even by another Beast coach. Any coach familiar with it can defend it with Killer Bee provided he focuses on those three plays. Otherwise, there's going to be a lot of coaches out there that just get their butts handed to them by this offense no matter what they run on "D".

This is the single, most important, point I saw arise for 2016. Beast is actually an unbalanced line run with Quads. For those that don't realize this, defeat is but one game away.

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There's was a lengthy spring debate in the Killer Bee forum about changing the play of one position and it just went on and on and nobody agreed on anything except it works the way it is. There were merits to the discussion though. In the end I came up with a very simple rule for this player to allow him to cover more. If he can count to two he can move from the base position to one of two others, creating three different looks for this one player and the offense has no idea why he moved (It looks totally random.). I saw no drawbacks so it's in the current manual now. It was very difficult to come up with this, simple as the solution is.

OK. This coach went from zero wins to first place with Killer Bee.

Enjoy. Notice why opponents complain that there are more than 11 defenders on the field. After awhile, you'll start counting them yourself to be sure there's not 12.


Another Killer Bee team was accused of cheating this week claiming they had a "stacked" team on defense. He gave up 12 points all season (and he had a lot of games). Parents are now screaming "Foul!"

He played in Florida, giving up 8 points there.

The Killer Bee update is still in the making due to debate over Cloud Coverage but I've pretty much decided on the outcome. In a way, it's nice to have a problem only two people reported to solve. It shows you're trying solve something pretty much unimportant. Many said "Don't even bother with it." In fact that created the problem. Every solution created another problem. I could have just ignored it. And I sort of did.

The promised Killer Bee update is now in the making. A family tragedy for a contributing coach delayed it's release. The first phase is now posted. A faster response to a "surprise" unbalanced formation is in place, a more confusing blocking assignment for anyone who has the OLB, and more DE simplification are now the major new topics. Many coaches opted for no changes at all but change is how you stay ahead of the competition.

With the information back from the Killer Bee coaches who played in the Pop Warner Championships I will be doing some fine tweaking of the defense but it looks like a winner, no team giving up more than 8 points.

Well! It may be that there are four Killer Bee teams playing in Florida this Sunday. Two are for certain and will both be streamed on ESPN3. Of the other two, one may have been eliminated but the other is still sending me game film to analyze so it would seem to me he's there. On paper, a Killer Bee team that makes it to the Pop Warner Championship should have the highest odds of success over all other teams there, given equal talent. That's because the same defense should cover the next offense after the first no matter what that offense is. You don't need to make changes. Instead, more likely, the other team's offense will need to make a change. So I think these teams actually have a chance to win the big one.

Also, a DC Wing T team (12-0) is playing.

There is a new playoff statistic for the Killer Bee. Since it's inception, 70% of all teams using it have made it to their championship game, win or lose. However, this year a lot of "not so good" teams ran Killer Bee to avoid the basement. Obviously, this was going to change the expected statistical outcome. That is to say, the 70% figure should go down. So I separated the statistics this year in order to determine what happens to a team of little talent with no hope of... making the playoffs that runs Killer Bee. The new stats show, once again, that teams with a "hope and a prayer" had a 70% of reaching their league championship regardless of what they ran on offense. Teams that had "no hope" (not even a prayer) went from a 0% chance of making their playoffs to just about 10%. While that's not exactly a stat I can brag about, some teams actually went from losing to winning which is probably something they bragged about. My congratulations to them. This stat also allows a coach handed a team with "no chance" to determine what his odds are and, while not good, they are there.

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Well! Today it finally happened. A Killer Bee team was accused of playing with more than 11 players on defense. The complaint was made to the refs for the entire game (They ignored it.). The complaint was so many times the refs shared it with the Killer Bee coach after the game.

Coaches have often noted that Killer Bee teams look to have 13-15 defenders on the field. The reason for this is the defense has 9 run defenders (11 versus Double Wing) and 7 pass defenders which adds up to 16 defenders and not 11. And while they know there's not 16 defenders on the field it sure looks like there's more than 11. Anyone counting heads from the sideline is probably going to come up with 13 what with three getting up off the runner.