One of the strengths of MapTool is its community. Case in point, Thomas Chapman who took the time to create a series of MapTool tutorials. Thanks, Thomas. We salute you.
All, we're working on making an automatic download based on operating system. Please visit the link below and post back your operating system and the line from the web page after "Here is the full info about your OS:"
for me it is:
mozilla/5.0 (x11; linux x86_64) applewebkit/537.36 (khtml, like gecko) chrome/51.0.2704.106 safari/537.36
for Ubuntu 14.4 (yeah, I know I should upgrade).
Thanks. Your help will make it easier for first time users.
Regards,
The RPTools Staff
MapTool DevTestBuild1.4.1.7 is available for your testing pleasure. Please give it a spin and let us know how it goes.
http://maptool.craigs-stuff.net/test-builds/
With the upcoming release of MapTool 1.4.2, GMs will be able to add a layer of Vision Blocking to stamps and tokens. This means Players will be able to see an object but that object will block all light and sight from passing through it. This comes in handy for doors, statues, vehicles, and large tokens. When combined with MapTools Macro Bag of Tricks… [ 26 more words. ]
This video uses the new vision blocking on an object and the MapTool Bag of Tricks macro bundle to achieve this cool effect.


The last (hopefully) Dev/Test version in the 1.4.1 series is now available for download from The 1.4.1 series saw a large number of major changes which will now be rolled into the forthcoming 1.4.2 production release. We'll only release a 1.4.1.7 if more testing is required. As with all Dev/Test builds, be sure to backup your campaign before using this for a game. [ 2037 more words. ]
http://www.rptools.net/…/maptool-devtest-version-1-4-1-6-r…/
The RPTools craftsmen produced a new Dev/Test MapTool version for you to try. Adventurous GMs should consider trying it in one of your games but be very sure to save a backup copy of your campaign first. There will likely be one more Dev/Test release before we increment to 1.4.2.0 so please take some time to try this version so we can catch as many bugs as possible before we release it into the gaming wilds. [ 288 more words. ]
http://www.rptools.net/…/maptool-devtest-version-1-4-1-4-r…/
This release corrects a few small bugs affecting isometric map 'figure' stamps along with a fix for Draw Tool images. This is likely the last version of the 1.4.0.x series and represents our latest production release. Please upgrade as soon as practical.
With the release of Maptool 1.4.2 you will have the ability to get a drawing's properties and apply those to another drawing.
http://www.rptools.net/…/06/draw-explorer-getset-properties/
Warning: This Build Could Blow Up! Now that's out of the way, going forward the numbering of builds will indicate the type of build, with1.4.<even number>.x being a stable build that will mostly be about bug fixes and maybe some small changes which don't change campaign format or break compatibility, and 1.4.<even number>.x being a stable build that will mostly be about bug fixes and maybe some small changes which don't change campaign format or break compatibility, and… [ 1849 more words. ]
http://www.rptools.net/…/05/maptool-devtest-version-1-4-1-2/
A new release with some bug fixes and two new roll options. Next up, 1.4.1 with loads of new features and capabilities.
You're missing out if you haven't tried out the new Draw Explorer in MapTool. Drawing maps in MapTool gets a whole lot easier. Jagged produced a sample RPMap file if you want to see how it works.
http://forums.rptools.net/viewtopic.php?f=8&t=26665
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