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This week the party tie up their trusty steeds outside the saloon and crack open a couple of cold ones before starting in on the pros and cons of animal companions, mounts, and familiars. Then we set to tuning our steel horses and mull over player transport and how a wagon is never just a wagon. Saddle up Party-People!

This week the party gets down to planning some goals for a game. Player goals, character goals, group goals and GM goals - Everybody wants something but who will get what they came for and how?

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