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Blender
11 hrs

Blender used by AMD to benchmark their new 16-core chip.

http://www.pcworld.com/…/amds-threadripper-struts-onstage-w…

When AMD's Threadripper made its first public appearance at Computex in Taipei, the guest starts were two Radeon RX Vega cards.
pcworld.com

Blender goes to SIGGRAPH! To continue and celebrate this long standing tradition, we have 3 announcements: check them out!

Home of the Blender project - Free and Open 3D Creation Software
blender.org
Videos
Cycles Render Engine Demoreel 2015
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17
Man in the High Castle by Barnstorm VFX
726
40
Agent 327: Operation Barbershop
862
57
Photos
Posts

New user story by Onirixel: making a stereoscopic video about space debris for the European Space Agency.

Home of the Blender project - Free and Open 3D Creation Software
blender.org

This three-minute teaser for a full-length animated feature is based on Dutch artist Martin Lodewijk's classic comics series Agent 327. The Blender Animation Studio is currently developing the story and seeks for funding to bring this adventurous comedy animation film to an international audience.

More information: https://agent327.com

Entirely made in Blender, released as Creative Commons for Blender Cloud Cloud subscribers....
Join https://blender.cloud today to get 10 years of film production history, tutorials, and help us making more!

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313K Views

Blender 2.8's new viewport engine Eevee just got light reflections, normal maps support and bloom effect!

Subscribe to the official Blender Developers YouTube channel: youtube.com/BlenderDevelopers

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Stay updated on the code blog:
https://code.blender.org

Get Blender 2.8 development builds:
https://builder.blender.org

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A follow up on 2.8 sneak peek demos. Dalai Felinto quickly shows that Cycles is not the only one to get a chance to shine with the new viewport. Although dev...
youtube.com

Add-on manager, better sculpting, normals editing tools, implicit skinning and much more coming this summer on Google Summer of Code 2017!

https://summerofcode.withgoogle.com/organ…/5768612708089856/

summerofcode.withgoogle.com

New user story by blendFX! Making of Rochlitz VR experience in Blender!

https://www.blender.org/user-stories/rochlitz-vr/

Image may contain: indoor
Blender
May 1

Fresh from the developers room at the Blender Institute!

A great new feature in the upcoming Blender 2.8: the ability to overlay render engines. In this video Dalai Felinto demos Cycles and the 3D viewport combined.

https://www.youtube.com/watch?v=UwarUj_Y6J0

Dalai Felinto does a quick demo of an amazing new feature in Blender 2.8, the ability to overlay engines. In this case Cycles with the regular 3D viewport. G...
youtube.com
Blender
April 19

New user story: The Man in the High Castle by Barnstorm VFX

https://www.blender.org/…/visual-effects-for-the-man-in-th…/

9.4K Views
Blender updated their cover photo.
April 14

Creative freedom starts here.

Image by Gleb Alexandrov & Aidy Burrows

Image may contain: sky
Blender
April 14

CGSociety interviews Pokedstudio's Jonathan Ball, a brilliant artist from the UK using mainly Blender on his workflow.
http://www.cgsociety.org/…/a-look-inside-the-colorful-world…

His splash screen for Blender 2.77 is available for download at:
https://www.blender.org/download/demo-files/

...

More of his work at www.pokedstudio.com

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Pokedstudio is a Cardiff based creative industry founded by Jonathan Ball, who has a unique portfolio of work, to say the least. The minute we set eyes on Jonathans intricate, colorful creations, we had to know more about is pipeline and what inspires the surreal worlds he brings to life. Check out…
cgsociety.org
Blender
April 11

Blender Cycles: OpenCL is now on par with CUDA

That's really good news especially for AMD cards! This will be part of Blender 2.79.

Full report: https://wiki.blender.org/index.p…/Dev:Source/…/Cycles/OpenCL

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Blender
March 22

The development of the upcoming Blender 2.8 gets support from several amazing companies!

Read about this here:
https://www.blender.org/press/industry-support-for-blender/

Blender is a true community effort. It’s an open public project where everyone’s welcome to contribute. In the past year, a growing number of corporations started to contribute to Blender as well.
blender.org
Blender
March 6

The latest update to Blender 2.78 is out!

Get Blender 2.78c now to boost your Cycles rendering performance on the most rock-solid stable Blender yet.

Download from blender.org/download (or update on Steam)

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Here is the massive update list:

Cycles

* Multithreaded shader compilation and optimizations for emission meshes
* More efficient noise reduction for Branched Path Tracing
* Unused shader nodes are now ignored on render time
* Improvements to procedural textures
* Fireflies reduction for background textures when using MIS
* Different seed for subframes and different stereo views, allowing "slow-motion" effect and improved VR experience
* Distance culling for objects to remove objects which are too far away from the camera
* Better remaining time estimation
* Various optimizations and fixes for deformation motion blur
* Added time steps BVH option to speed up rendering of scenes with motion blur
* Hair particle settings were moved to Geometry panel of Render context
* Beckmann/GGX distribution with 0 roughness is now considered a singular ray

Cycles: GPU
* Use XDG folder for cache on Linux and OSX, which avoids having per-Blender version folder with all the OpenCL/CUDA kernels built.
* Ability to enable/disable individual GPUs as opposite to old behaviour with pre-defined combinations only. Not only this helps to some artists, but also makes it possible to have flexible benchmark scripting.

Cycles: CPU
* Use more global SSE optimizations for SSE4.1+ kernels.
* Multiple improvements for the latest AVX2 CPUS:
* Optimized various math utilities (cross-products, dot-products, min-axis-selection and others).
* Faster version of triangle intersection function.
* Optimization of various steps in BVH traversal algorithm (including both construction and traversal).

Cycles: OpenCL
* Added 3D textures support for OpenCL
* Major render time improvements on transparent shadows

Dependency graph
* Optimization of dependency graph construction time
* Fix missing or wrong relation links, which were causing hard-to-reproduce bone flickering in complex rigs
* Fix various crashes related on linked data blocks
* Fixes for missing animation updates

Other
* Fixed regression crash when adding texture node to compositor
* Fixed crash of inverse kinematics on 32 bit Windows platforms
* Improve multi-threaded usage of fluid simulation
* Return correct alpha for environment map in GLSL

Check out how the massive motion blur render time improvement were made possible in the latest film project at the Blender Institute: https://cloud.blender.org/…/cycles-turbocharged-how-we-made…

For more detailed release docs, check out the wiki
https://wiki.blender.org/…/Release_…/2.78/Performance_update

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Home of the Blender project - Free and Open 3D Creation Software
blender.org
Blender
February 13

The Cycles Encyclopedia is now available in Français!
(plus German and English)

— Products shown: Cycles Encyclopedia.

Blender updated their cover photo.
December 12, 2016

Introducing: The Art of Blender Open Movies!

https://store.blender.org/p…/the-art-of-blender-open-movies/

Order before December 27 and get a massive discount!

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