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                        "text": "Ever since The Quiet Man was announced I had been looking forward for its release. Now, having played it numerous times, I have to say that I enjoyed each playthrouh. The combat reminded me of games I grew up playing like Final Fight, Streets of Rage, and The Bouncer. It took some experimentation but I got a hold of the counters and takedowns. Also, I liked how the game experimented with the blend of FMV and in game transitions which can only be done in the medium that games can provide and I hope more studios take a stab at. Finally, The concept of doing a game in complete silence to get across the struggle of communication from the point of an deaf character was something I found intriguing and involved me coming up with my own theories as to what the narrative was about. I was right on some points but, it was the overall theme of the value of communication from one person to the next that stood out to me. Communication can be a hard thing even for people who can hear and the message can often get lost in the noise of everyday life. For me, The Quiet Man expressed the importance of human connections that go beyond words and I think that was the intent. The ability to connect to others whether or not we can hear or understand each other on the surface. I know the game has had a rough reception but I just wanted to send thanks to everyone involved because I enjoyed it all the times I've played from beginning to end. I know this is a long message but I just wanted to express my gratitude for this project and appreciate all the hard work that went into it. Thanks again."
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                        "text": "What is this new trend of releasing games on PS4 and PC and not on Xbox?\n\nIn any case, I am sorry the game didn't come out as good as you hoped. :("
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                        "text": "What is this new trend of releasing games on PS4 and PC and not on Xbox?\n\nIn any case, I am sorry the game didn't come out as good as you hoped. :(",
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