Jump to
Press alt + / to open this menu
Join or Log Into Facebook  
Do you want to join Facebook?
Sign Up

SimCity 4 Tips and Tricks-Transportation

(Source SimCity 4 Site)

Below are help Tips with transportation in SimCity 4 (including Rush Hour)
Please note that some tips may only apply to SimCity 4 with Rush hour, and not just the base game!

Highways in SimCity.


Highways are the ultimate mode of transportation in SimCity. They have very large capacities for traffic, and your Sims can travel quickly on them. It is important to keep in mind that highways are bi-directional, meaning you'll need on- and off-ramps on both sides of highways in order for your Sims to get the most use out of them.
(Rush hour Information)
Because you can now plop Cloverleafs and T-intersections before drawing any highways, you can use them to plan out your new highway system. Once placed, drag highways to connect to these larger pieces. You can also do this with onramps and overpasses.

Highway end pieces now transition smoothly to avenues. Use these transitions to avoid the large amount of space required for onramps and overpasses.

Ground Highways are much cheaper than Elevated Highways.

Keep in mind that highways have directionality to them. Just because you've laid onramps and offramps to get somewhere, doesn't mean the route the other way is working. Use the morning and evening toggle on the traffic data map to check routes to and from workplaces.

Mass Transit


(Rush hour Information)
Elevated Rail is much cheaper than Subways. Use it to get some of that traffic off your roads. Remember, mass transit doesn't generate pollution!

Just like Subways, Elevated Rail and Monorail needs entry and exit stations. Use your Route Query tool to find good locations for these.

Avenues


(Rush hour Information)
You can draw streets all the way across avenues or just half way across to save congestion.

You can get your self into trouble with Avenues because of the median by not allowing for return trips. Allow for return trips by XXX.

Keep in mind that avenues are two parallel one-way roads and your Sims can't magically hop across that median unless you intersect it with streets, roads, or avenues. Make sure you have connectivity to both sides to ensure good traffic flow. Use the morning and evening toggle on the traffic data map to check routes to and from workplaces to ensure your Sims are using that new avenue you just placed.

One-Way Roads


(Rush hour Information)
Alternate one-way roads on main thoroughfares in tightly packed downtown areas to double the capacity of your roads. Make sure you lay these in pairs going each direction. You want to make sure your Sims can get to and from work. Unless of course your designing a new high street or town center, want to make traffic flow smoothly around the center.

Tool Booths


(Rush hour Information)
These structures can be used to add a few simoleans to your coffers. However, be warned that they have a tendency to create traffic snarls.

Traffic Accidents


(Rush hour Information)
Keep hearing those annoying crunch sounds? Wonder why? Your traffic congestion levels are getting out of control and your Sims are paying the price with traffic accidents. Try upgrading your networks to higher capacity thoroughfares to reduce the wear and tear on your Sims automobiles.

Road Access!!


All developed lots in SimCity need some sort of network access. Unlike SimCity 3000, lots must be adjacent to a street or a road so that they can grow. You can tell if a lot doesn't have network access by the No Car zot above it.

Busing


As the buildings start getting bigger and more people start moving into your city, it's time to think about mass transit. Busing is the first rung on the mass transit ladder. It is very inexpensive and can be placed throughout your city without taking up too much space. This is important as your Sims are usually only willing to walk about 6 to 8 tiles to and from bus stops. Bus stops need to be placed near R, C and I so that Sims can get to and from where they need to go. Strategically placing your bus stops in the direction that Sims want to travel also helps.

Of course with the release on Rush hour, more mass transit options have become available.

Rails


Rail serves a dual role for your Sims. If you place rail adjacent to industry, it can transport goods quickly and efficiently without the need for a freight station. You can also place a freight station so that your industry can use roads to get to the station and then transport by rail. Rail can also be used to efficiently move people from one place to another via passenger stations. Passenger stations are a little larger than bus stations in both footprint and capacity, so use them once you have a very large population or if you're planning for efficient intercity travel. Passenger rail stations need to be placed near R, C and I so that Sims can get to and from where they need to go. Strategically placing your stations in the direction that Sims want to travel will help as well.

Streets vs. Roads


Networks are all about efficiency, which means cost versus capacity. Streets are great for small, early cities, but as your city grows, you will need to upgrade streets to roads in order to be able to handle more traffic. Keep an eye on your traffic map. Streets that have red-level traffic are ready to be upgraded to roads. When a network is over capacity, trips along it take much longer and makes for a very unhappy populace. Potholes increase the time it takes to travel across that tile, so keep your Road Maintenance budget at 100%.

Subways


Subways are equivalent to rail in terms of mass transit efficiency; however, they don't take up the space on the surface that rail stations do. They are a bit more expensive to lay out, but can keep your city looking pristine, not to mention reducing that nasty air pollution from high traffic as well. Subway stations should be placed every couple of blocks in your cities so that your Sims don't have to walk too far. Subway stations need to be placed near R, C and I so that Sims can get to and from where they need to go. Strategically placing your stations in the direction that Sims want to travel also helps.

Hopes This information Helps in your game.