Work is still going forward on the latest version of Battle Grounds. Our coder, Awesome, has been doing some very interesting things with the bots. They have been significantly improved, with path finding, the ability to fight in groups, reacting dynamically to the battle environment, and making much better use of their firing and stabbing abilities.
You can read more about it on Awesome's blog: https://cheltypes.com/20…/…/26/how-battle-grounds-bots-work/
Greetings all! Check out the latest news on the mod over at Moddb! It's well worth checking out!
We are happy to announce Battle Grounds II 2.4 has been released today. Head over to http://www.bg2mod.com/2016/03/18/version-2-4-released/ to find out more and download the new version.
We have announced some details of the next version of Battle Grounds 2.
The main highlights will be:
-There is now a button on the main menu that will open the mute players dialog....
-A few simple statistics will be displayed at the end of each round.
-Servers will now remember a players score and damage when they disconnect. So if they reconnect on the same map their score and damage will be restored to the values when they disconnected.
For more details about the upcoming release please visit our website.
The latest content patch is here. Battle Grounds II, version 2.3 head over to moddb to download! http://www.moddb.com/…/ne…/patch-23-for-battle-grounds-ii-22
Check out the latest development news over at Moddb!
Sunday, May 10th marked the 10th anniversary of Battle Grounds II. Check out the latest updates from the development team over at Moddb! http://www.moddb.com/…/battle-…/news/10th-anniversary-of-bg2
Check out the latest news on Battle Grounds 2! Merry Christmas to all!
Spring greetings and development news, check it out!
The Battlegrounds II 2.2 update is live, we hope you have a very Merry Christmas! http://www.bgmod.com/blog/?p=593
Hear ye! Hear ye! A fresh news update for Battle Grounds II is live! Check it out now!