Mar 26, 2011 4:10 pm
Mar 26, 2011 4:40 pm
Mar 26, 2011 4:30 pm

It's been a long time since I've posted anything here. I love Paranoia. I think that the Paranoia LARP that my friends and I ran at MegaCon for 10+ years is perhaps the best possible live-action version.

That said, have you ever repeated a word so many times it loses its meaning, or stared at a picture so long it stops making sense? I want very much to take the files we have and turn them into something I could show to other people who want to run the game, or to show to Mon...goose, but I've been staring at this so long I have no idea where to begin.

So. Here's the deal: I'm posting up the Dropbox to our 2010 game. 2010 was one of our largest, most ambitious games. Can you help me turn this into a PDF play-this-book? Holler at me. Do you want to run a version? I just want attribution. Have questions? I'll be happy to answer them. This should be view only, so lemme know if I messed up the link.

All hail Friend Computer!
-James Barratt…/wq9dkb…/AABfmXLxWI_FhE2oXM_mHr3Ca…

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Shared with Dropbox

Happiness is mandatory. Failure to be happy is treason. Treason is punishable by summary execution.

Despite the creepiness of the system — Human Rights Watch called it "chilling," while Botsman called it "a futuristic vision of Big Brother out of control" — citizens say it's making them better people already.

A 32-year-old entrepreneur, who only gave his name as Chen, told Foreign Policy: "I feel like in the past six months, people's behaviour has gotten better and better.

"For example, when we drive, now we always stop in front of crosswalks. If you don't stop, you will lose your points.

"At first, we just worried about losing points, but now we got used to it."

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Chinese people are being introduced to a scheme that monitors their behaviour, scores them, and doles out punishments and rewards.